

Improved use of Sabotage and Misdirection: Satchel charges and smoke grenades use only a third of the power meter.Improved Use of Scoped Weapon Ammunition: Each Ammo Pack you get from a Field Ops or Ammo Cabinet includes one extra clip of ammunition for your Scoped Weapon.Players with skill in Covert ops will gain these bonuses: 5XP is gained for every kill with a Satchel Charge and 7XP every time an objective is destroyed using one. A Covert Ops will earn 3XP for each Land Mine spotted and 5XP for disguising themselves using an enemy uniform. ANY player earns 5XP for kills with a headshot, 3XP for kills with a bodyshot, armshot or legshot. Targeting one will result in "Disguised Enemy!" appearing, and their position will be revealed on the command map.Ĭovert Ops experience is gauged on your ability to eliminate enemies using scoped weapons, disguising yourself, and destroying objectives or enemies using satchel charges. Enemy Recognition: Disguised enemy Covert Ops can be identified.Improved Air and Ground Support: Artillery strikes last twice as long, and airstrikes have two planes instead of one.Improved Signals: Artillery calls and marker flares only cost 2/3rds of your power bar, allowing a player to call in airstrikes more frequently.Improved Resources: Ammo packs now give two ammo clips instead of one when picked up, and deplete only 15% of the player's power meter instead of 25%.3XP is gained for every enemy player you kill with an Air Strike, 4XP for killing them with an Artillery Strike and 5XP for destroying an Objective with either. One point of experience is gained for every ammo pack distributed to an ally.

Unless you're a Covert Ops, you won't be able to spot them for your team-mates.įield ops gain experience in this area by distributing ammo packs, and also by killing enemies or disabling objectives through airstrikes or artillery. Any mines within a certain range will appear as translucent outlines in your field of vision. Trap Awareness: Even if you're not a Covert Ops, you'll be able to sense enemy Land Mines without the aid of Binoculars.Improved Health: Increases your maximum HP by 30 points.Increased Physical Fitness: The powerful aerobic benefits of prolonged combat activity enable your Stamina bar to recharge at 160% of the normal rate.Field ops can use binoculars to call artillery strikes and covert ops can use binocs to spot landmines. Issued Binoculars: Press B to activate your binoculars.Rewards for levelling up in battle sense are: 8XP per 30 seconds is gained while killing an enemy and receiving damage. 5XP is gained for every 30 seconds while inflicting and receiving damage. 2XP is gained per 30 seconds while inflicting damage. Battle Sense is a bravery skill that rewards all classes for surviving combat.
